First Update


The initial upload was to make sure I didn't miss the Jam deadline.

This version now includes a second level. It's not a balanced beam, so it is a lot harder. Possibly too hard. Difficulty will need fine tuning - but so will all aspects of the physics!

I've also added an anvil to play around with density and object mass. All other objects at this point are pretty similar.

It will be programmer art for a while, but it will be improved with time. Ideally I want to achieve a minimal aesthetic and get rid of most of the UI.

All feedback will be appreciated. Thanks for reading!

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